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Rayman Fiesta Run review – Rayman delivers again on Windows Phone and Windows 8

Rayman Fiesta Run for Windows Phone 8 and Windows 8 Lumia 1520 Surface Pro

Ubisoft and Pastagames' Rayman Jungle Run was that perfect one-2 punch: an excellent platformer, and a loftier quality mobile Xbox game. The sequel Rayman Fiesta Run had a lot to live upward to, and it virtually felt similar Ubisoft didn't want to share information technology with us. The game soft launched in limited territories, appeared to fully launch worldwide a few weeks afterwards, and and so apace disappeared that same twenty-four hour period.

At concluding, Rayman Fiesta Run is properly available with fully working Xbox Live Achievements on Windows Telephone viii, Windows viii, and Windows RT. Though we had to wait a painfully long time for Fiesta Run, the wait was worth it. Even if you found Jungle Run too challenging, this one is forgiving (and beautiful) enough that information technology might but win you over. Read on for our full review.

From Legends to Fiesta

Rayman Fiesta Run for Windows Phone 8
The shrinking levels are new to Fiesta Run and Rayman Legends.

Just as Jungle Run served as the mobile companion game to console hitting Rayman Origins, and then does Fiesta Run infringe features and assets from Rayman Legends (which recently graced Xbox Ane).

The core gameplay remains largely unchanged. Rayman and other unlockable characters automatically run forward endlessly, with players making them jump past tapping one side of the screen or punch by tapping the other. Rayman starts out only being able to jump and swim (which is new), simply he'll gain dorsum the power to dial, hover, and wall run after reaching sure levels. Your goal is always to collect as many floating xanthous Lums equally possible before reaching the end of the level.

Rayman Fiesta Run for Windows Phone 8 world map

The bodily game structure has changed for the better, though. Instead of selecting private levels from separate themed sets, Fiesta Run features one large earth map. Every bit Rayman and friends complete levels and collect more Lums, the path forth the map fills in, eventually revealing new levels and rewards. Those rewards include concept art (now higher resolution, thankfully), a much larger choice of unlockable characters (though nonetheless smaller than Rayman Legends' impressive assortment), and the occasional complimentary batch of Lums.

Fiesta Run consists of 76 total levels at launch: 36 regular levels, 36 Invasion levels, and 4 trips to the Land of the Livid Dead. The Invasion levels are tougher remixes of regular levels, with different enemy and particular placement, visual changes, and more obstacles (a concept borrowed from Legends). The Land of the Living Dead levels are also aimed at experienced players, just equally in Jungle Run. And like before, they're the only levels to offer leaderboards – a shame that Ubisoft didn't expand the game's social and competitive features as they did with Legends.

Lumdog millionaire

Rayman Fiesta Run for Windows Phone 8

The collectible Lums now serve every bit Fiesta Run's currency. Exterior of gameplay, they tin can exist spent on new characters and concept art. At the beginning of virtually levels, players can also opt to spend Lums on an array of ability-ups. These include a blood-red centre that allow our heroes to survive one hit or a gold middle that protect from two, new gloves that allow the protagonists to burn down projectile punches at enemies and obstacles; and a guide that shows the optimal path to take during the level. All are priced surprisingly affordably, and none are needed to actually beat a level. They sure aid with Invasion levels though!

Because the game gives us things to spend Lums on this fourth dimension, you tin can at present acquire a lot of them. Each time you complete a level, the Lums collected will be added to your total – some other cool element introduced in Rayman Legends. This actually adds to the replay value since we now have incentive to beat levels once again, even subsequently perfecting them. Impatient players can also opt to buy Lums as an In-App Purchase, simply that'southward unnecessary since you earn so many while playing.

Beautiful, demanding, and slightly buggy

Rayman Fiesta Run for Windows Phone 8

Jungle Run was always easy on the optics, and Fiesta Run takes that creative beauty even further. Also gorgeous new character art and groundwork themes, Ubisoft and Pastagames take too added 3D platforms into the mix. These don't appear in every single level, but they add a dandy sense of depth whenever they show upward. Billowy between background layers whenever y'all touch on a blue mushroom also instils extra depth.

The extra visual flash comes at a cost, though: functioning. On my Lumia 1520, the frame rate occasionally drops slightly when things become hectic. The frame rate drops a lot more on weaker devices like the Lumia 520, but the game remains playable.

Another little issue I've run into happens when my grapheme gets turned around and starts running in the wrong management. This always results from a mistaken or missed leap, and it nigh always leads to decease. I don't remember getting turned around in Jungle Run; the developers need to amend Fiesta Run'due south direction-switching algorithm.

Finally, it often takes multiple presses of the "Return" button to reach the championship screen from the world map. Non a huge deal, but annoying yet. This affects both the Windows Phone and Windows viii versions, oddly plenty.

Party on Windows 8

Rayman Fiesta Run for Windows Phone 8

Although Fiesta Run is available on both Windows Phone and Windows 8, neither version uses cloud saving. Windows players tin can't jump betwixt phone and tablet on the same salve file. That'south a shame considering the iOS version does accept cloud saves and even shares Lums between Jungle Run and Fiesta Run.

The Windows viii and RT versions of Fiesta Run are even more susceptible to performance issues than the phone game, presumably due to their employ of college resolution avails. On the original Surface Pro, the frame rate regularly dips below xxx FPS. Luckily, it does run perfectly on my gaming notebook.

Ane problem unique to the PC and tablet versions of Fiesta Run: no keyboard support! Jungle Run allowed players to jump and attack by pressing the CTRL and Spacebar keys. The only style to perform those actions without a affect screen in Fiesta Run is by clicking the mouse buttons – not the ideal way to play. Neither Fiesta Run nor Jungle Run supports controllers, sadly.

Achievements

Rayman Fiesta Run for Windows Phone 8

The most mutual complaint nigh Jungle Run was that a couple of its Achievements were almost impossibly difficult. You had to beat approximately 45 levels in a row without dying in order to unlock the terminal Achievement, argh.

Ubisoft and Pastagames took user feedback to heart and fabricated Fiesta Run's Achievements obtainable to normal human beings. Yous don't need to perfect every single level in Fiesta Run, nor exercise you have to beat out multiple levels in one attempt. The hardest one hither (if you can phone call information technology that) is for collecting xx,000 Lums. It might take a piddling grinding (everyone recommends replaying level ix), but certainly won't cause undue frustration.

Overall Impression

Fiesta Run is the perfect mobile companion to Rayman Legends. Information technology captures the delightful look and experience of the panel game, all while providing unique levels and a game design crafted specifically for playing on the go. Information technology launches with more levels than Jungle Run ever featured, to kick.

Jungle Run's i obvious flaw has been fixed. Reasonable Achievements and the ability to buy power-ups arrive so that less skilled players can fully enjoy the game from start to finish. If you have joy in your heart and/or a love of platformers, Rayman Fiesta Run is a must-purchase. Console gamers shouldn't miss Rayman Legends, either.

  • Rayman Fiesta Run – Windows Phone 8 – 81 MB – $2.99 – Shop Link
  • Rayman Fiesta Run – Windows 8 and RT – 97 MB – $two.99 – Store Link

QR: Rayman Fiesta Run

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Source: https://www.windowscentral.com/rayman-fiesta-run-review

Posted by: smithmandis.blogspot.com

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